HEY JOE hints at four colorful JOE ___ phrases: JOE BOXER, JOE CAMEL, JOE COOL, and JOE BLOW. It would have been neat to have SIX PACK ...
read moreHEY JOE hints at four colorful JOE ___ phrases: JOE BOXER, JOE CAMEL, JOE COOL, and JOE BLOW. It would have been neat to have SIX PACK ABS as a themer, and I'm sure there are others, but these ones were fun.

Loved BOXER REBELLION, COOL BEANS, and BLOW HOT AND COLD, all snazzy phrases worth featuring. CAMEL CASE … it was interesting to learn about. I never knew there was a term for "capitalizing a word within a phrase" like PowerPoint. And it's grown on me since, as a middle capital does kind of look like a camel's hump! Cool beans indeed. (Apologies to all the young people who just groaned at my usage of that phrase.)
Some interesting mid-to-long fill, BAD LUCK my favorite. As a Seahawks fan, I cannot abide having the hated STEELERS in my grid, but I suppose it's good fill. Bah! DUE NORTH and ASEXUAL elevate the solving experience too.
ALL WORK … boy, that sounds like a partial to me. When would you ever say that by itself? Maybe ALL WORK AND NO PLAY, clued in parallel structure as ["You gotta leave the office sometime or you'll have zero life …"].
I have a strong preference for Monday puzzles to be particularly smooth, to draw in newbie solvers. There wasn't anything really egregious except the heavily crosswordy ETUI (just imagine a newbie solving this puzzle and staring at the completed grid, wondering what mistake he/she made to end up with the weird E T U I sequence), but with CANER, APER, ALAR, and URAL, it felt like too much for me. I appreciate Kevin's effort, though, as incorporating a few pieces of snappy fill often comes at a price. Seems like ETUI was the price to pay for BAD LUCK, for example.
Glad that 1-Down, HEY, didn't totally give away the game. I would still have preferred to see HEY / JOE across the middle in order to delay the reveal, but it was nice to still nice to not know what the puzzle was about until the end.