What a cool visual. Sometimes grid art takes a bit of squinting and an overly active imagination to properly enjoy, but I really liked how well ...
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What a cool visual. Sometimes grid art takes a bit of squinting and an overly active imagination to properly enjoy, but I really liked how well Bruce conveyed a Scottie dog with just 24 black squares. Compare to the image on the right — a spitting image.
I also liked the idea of "dog names that can be disguised as other things." CHOW, BOXER, POM, HUSKY, SETTER are perfect, as they have other definitions completely different than canine ones. Most of these have been mined for clever clues, so I enjoyed the turning of the tables. It's too bad that not all of the nine met this criteria.
WHO LET THE DOGS OUT? Or IN … since the dogs are inside the puzzle, not outside of it? As much as I love/hate that earwormy song, it doesn't feel quite apt for a revealer. Matter of opinion, of course.
While I enjoyed the novelty of the visual, the lack of symmetry did give me pause. We've had some puzzles with an asymmetrical center but symmetrical perimeter, and having at least a touch of symmetry somewhere is awfully pleasing to the eye. I don't think that's possible here, given all the theme material, but I might have liked less theme density in exchange for perimeter symmetry.
On that note, even taking out POODLE would have been nice, allowing the south section to be filled more cleanly. Such a tricky area, given BLOODHOUND's appearance. It's always tough to make these judgment calls about theme density vs. cleanliness of fill, and each constructor will have his/her different idea on where the line should be drawn.
But overall, I appreciate the gridwork. The west section is particularly pleasing given the raw size of the white space. I like that Bruce left himself with few constraints in the biggest section to fill, allowing himself to work in some nice answers with just AN EEL as the lone liability.