Several years ago, a newer constructor ran an idea by me, using PRIME REAL ESTATE as a revealer for THREE MILE ISLAND, plus some others I don't ...
read moreSeveral years ago, a newer constructor ran an idea by me, using PRIME REAL ESTATE as a revealer for THREE MILE ISLAND, plus some others I don't recall for TWO, FIVE, and SEVEN. I loved the notion, but his choices left something to be desired. I thought his chances for acceptance would be much higher if he brainstormed for better themers, but he went ahead as is, and subsequently got rejected.
Enter today's puzzle! I like Jules's selections, each themer easily recognizable and catchy to boot. I would have loved for TWO and FIVE to be included, but crossword symmetry requirements are a cruel beast. To get the three prime numbers in ascending order is a nice touch.
Today's grid is more wide-open than usual, the word count of 75 deceptively high, considering it's a 16x15 grid. With biggish swaths in the SW and NE, parts of the grid approach themeless-like openness. I often dislike when constructors do this, leaving me with a feeling that they're trying to show off, trade-offs be damned.
Not today, Jules's decision is paying off. LEVERET is a bit of an oddball, but when you can work in SURGICAL, CORAL RED, TEA SHOP, POLITICO, that's worth a bit of ARIL ETES GOVT. There's some extra bite, to be sure — I nearly got stuck in the NW, unable to make the connection between "Buzz off!" and BITE ME, for example — but it wasn't enough to create the feeling of mismatch that can come with a straightforward theme buried within a tough grid.
I enjoyed this concept the first time around, and I enjoyed it even more now. Makes me want to go back to my notes to see if there is a TWO and/or a FIVE themer.